When the Expression derived from each Condition associated with a Trigger is satisfied (e.g. a pixel is detected or a timer expires), the Action or Actions associated with the same Trigger are performed (e.g. a key or mouse button is pressed).
A Condition is a component of a Trigger and determines a process that Chimpeon performs when started such as detecting a pixel in the game window or waiting for a timer to expire. As Conditions are added to a Trigger, an Expression is created. Each Condition must be satisfied before the Expression is satisfied after which the Action or Actions associated with the same Trigger are performed (i.e. the Trigger is fired).
The Time Interval option of the Process setting determines how long it takes before the Condition is satisfied. When the timer expires, and the Condition is satisfied, it begins again and continues until Chimpeon is stopped or the associated Trigger is turned off.
The Instant setting in the Time Interval window is used to determine whether the Condition is first satisfied immediately when Chimpeon is started or when the timer expires. Click inside the Instant checkbox to add or remove a tick. A tick indicates the Condition is first satisfied immediately when Chimpeon is started. Blank indicates the Condition is first satisfied when the timer expires.
Extract the contents of the tarball.tar xzf OCSNG_UNIX_SERVER-2.9.2.tar.gz Install OCS-NG Inventory server by running the setup script:cd OCSNG_UNIX_SERVER-2.9.2sh setup.shFollow through the prompts to install OCS-NG inventory accordingly. Press ENTER to accept the defaults. 781b155fdc